Minion Types
Opening the Crew Menu
Open the minion management menu with any of these commands:Getting Minion Time
Minions run on time items. Admins grant time items to players using:<time> argument accepts standard formats: 10m, 2h, 1d, and so on. The optional [count] argument controls how many time items to grant (defaults to 1).
Example — give Steve two 1-hour zombie minion time items:
Feeding Minions
To extend an active minion’s runtime, take a minion time item from your inventory and use it on the minion. The time on the item adds directly to the minion’s remaining duration. Minions stop mining and disappear automatically when their time runs out, so keep them fed to maintain your crew.Upgrade Modules
Each minion type has its own independent upgrade tree, so your zombie upgrades do not affect your villager and vice versa. You purchase upgrades from the/minions menu using your economy balance.
Typical upgrades available per minion type:
- Speed — how fast the minion moves and mines
- Earnings Multiplier — scales economy payout per block
- Capacity — how many blocks the minion targets per cycle
- Area of Effect — expands the mining radius around the minion
plugins/JPPrison/minion-upgrades/.
Configuration
After editing any of these files, run
/jpprison reload to apply your changes without restarting the server.
Diagnosing Issues
If your minions are not earning rewards or behaving unexpectedly, run:jpprison-enchants WorldGuard flag at your location.
Minion rewards respect the
jpprison-enchants WorldGuard flag. Deploy your crew inside a rewards region to ensure every block they mine pays out. Outside a rewards region, minions will still break blocks but no economy rewards will be issued.